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PC Gamer (Italian) 27
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Internal_21.ls
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1997-12-01
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239 b
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15 lines
on enterFrame
set i to field "type"
case i of
"Try Me":
nothing()
"Buy Me":
set the member of sprite 23 to "buy1.roll"
end case
end
on exitFrame
set the visible of sprite 23 to rollOver(23)
go(the frame)
end